Editor’s be aware: Persona Q2: New Cinema Labyrinth is out now in Japan, however hasn’t been confirmed for the West but.
There are few issues I like greater than the Persona franchise. Each of the separate tales from Persona 3, 4, 5, and the spin-offs in between have introduced me boundless pleasure, classes realized, and unbreakable bonds with their respective solid of characters. However, I usually see every sport as its personal contained world, as all of them painting their very own charming struggles and triumphs. And I simply as usually surprise what it might be like if these characters met one way or the other, which is why I maintain Persona Q: Shadow of the Labyrinth so expensive. It retained the distinctive points that made Three and Four particular and proved that it is from a sport merely thrown collectively for the sake of fan service.
Naturally, I questioned the chances with Persona 5’s flamboyant Phantom Thieves, and the way they might match into the already-endearing crossover combine. Well, Persona Q2: New Cinema Labyrinth makes that dream come true. Its premise revolves round every crew getting caught in a supernatural movie show, which lends itself so effectively to the concept of three separate worlds colliding in a light-hearted, but consequential battle for liberation of buddies, each new and previous.
As with any entry within the Persona franchise, mainline or spin-off, music performs such an immense position in creating a selected vibe. It’s an important a part of creating lasting recollections of those video games, and from what I’ve heard already, Q2 hits simply as arduous as every part else on this sequence.
Persona Q2 makes use of the acquainted tried-and-true dungeon crawling mechanics from the Etrian Odyssey sequence, incorporating its non-traditional turn-based fight and difficult fights into the eccentric JRPG. You need to suppose in a different way concerning the sequence of turns and who’s in a position to carry out what in relation to enemy agility and movesets, since turns do not play out till all actions have been determined. And after all, the intricate system of persona fusion and social gathering composition had been factored in seamlessly within the first Persona Q sport, emphasizing the strategic facet of the unique RPGs. With Q2, I’m hoping for an additional deft execution of that method that includes robust fights that encourage devising intelligent sequences of actions every flip whether or not or not it’s endurance-testing boss battles or regular encounters throughout exploration.
Persona Q2’s largest problem is in the way it balances this monstrous record of charming personalities and dedicating sufficient time and alternative to allow them to have their moments. The Phantom Thieves are the main target in Q2, but when the primary Q sport is any indication, I’d belief Atlus to plot methods to let everybody shine and remind me of why I liked them within the first place. The indisputable fact that the cheery, but sassy feminine protagonist from Persona 3 Portable is being introduced into the identical timeline tells me that they are pulling out all of the stops to have a good time the previous three video games.
It’s an formidable crossover that unites my favourite video games, characters, and soundtracks in a single place. It’s as if I had completely different teams of dearly beloved buddies one way or the other meet one another, get alongside, and band collectively in a trendy battle for what’s proper.
As with any entry within the Persona franchise, mainline or spin-off, music performs such an immense position in creating a selected vibe. It’s an important a part of creating lasting recollections of those video games, and from what I’ve heard already, Q2 hits simply as arduous as every part else on this sequence. It’s evident within the groovy new opening observe “Road Less Taken” and the Persona 3 Portable-themed battle music “Pull The Trigger” that already has me hooked. There are loads of remixes of acquainted tunes, however after they’re paired with interactions between characters from different video games, it brings a way of cohesion that emphasizes the concept that they’re all in it collectively. I’m all the time fast to attribute these fantastic soundtracks to sequence composer Shoji Meguro, however listening to the voices from the lead artists from every unique sport (Yumi Kawamura, Shihoko Hirata, Lyn Inaizumi, Lotus Juice, and Mayumi Fujita) belting out their distinctive types in model new swing-inspired jazz-rock tracks hits me proper in my emotions.
Persona Q2 is already out in Japan and it has been robust to not peruse via the footage that is already on the market. Everyone is right here. It’s an formidable crossover that unites my favourite video games, characters, and soundtracks in a single place. It’s as if I had completely different teams of dearly beloved buddies one way or the other meet one another, get alongside, and band collectively in a trendy battle for what’s proper. This is perhaps the 3DS’s swan music, and it might be a hell of means for the storied handheld to finish its tenure.