While lots of the discuss in gaming, together with cell gaming, as we speak is concentrated understandably on Fortnite, it’s not the largest money-maker on the market, it appears.
Sensor Tower studies that the Candy Crush collection of cell video games collectively made greater than $1.5 billion in income from microtransactions in 2018 throughout iOS and Android. That works out to a staggering $4.2 million USD spent per day on common.
Candy Crush Saga, the 2012 authentic recreation, made $945 million by itself, which may be very spectacular for a recreation that’s greater than six years outdated. Its $945 million accounted for 63 p.c of the overall $1.5 billion that individuals spent on Candy Crush cell video games in 2018.
Twenty-nine p.c of spending, or round $443 million, got here from Candy Crush Soda Saga. Candy Crush Jelly Saga introduced in round $90 million in 2018, which was good for six p.c of whole franchise income in the course of the 12 months. The latest Candy Crush recreation, Candy Crush Friends Saga, made $three million in 2018 following its October launch.
The Candy Crush video games collectively added greater than 230 million new gamers in 2018, although a complete obtain determine was not made accessible.
For comparability, Pokemon Go made round $800 million from its microtransactions in 2018 throughout iOS and Android, so Candy Crush Saga ($945 million) beats it. Fortnite’s cell version made $455 million on iOS alone in 2018, however importantly, this determine solely covers iOS; what’s extra, Fortnite’s cell version solely launched in March 2018.
Candy Crush is an Activision franchise, following the Call of Duty firm’s acquisition of developer King again in 2015 for a staggering $5.9 billion.