Activision and Bungie broke up just lately, with Bungie getting the rights to Destiny and saying it’s going to self-publish the sci-fi collection going ahead. Now, for the primary time Destiny’s franchise director, Luke Smith, is talking out in regards to the breakup and what it means. OK, so Smith did already reply with a fiery tweet, however that is his first full assertion on the matter.
Speaking on behalf of the Destiny group, Smith started off his note by thanking Activision for supporting Bungie and the Destiny franchise through the years. Bungie and Activision locked down a 10-year publishing deal again in 2010 for a sport that we now know is Destiny. The first sport was launched in 2014 with a sequel arriving in 2017, along with quite a few expansions. Activision was behind Destiny and Bungie in a giant manner, even when the connection is not persevering with. Smith additionally thanked Destiny help studios High Moon and Vicarious Visions, the latter of which continues to work on a brand new piece of content material for Destiny 2. Smith teased that Vicarious Visions is “currently readying their Destiny swan song with content that will appear in the upcoming Season of [Redacted].”
After this, nonetheless, it stays to be seen if Bungie will enlist the assistance of different outdoors studios to work on new Destiny content material or if Bungie will develop every little thing in-house. We additionally do not know what this transfer means for High Moon and Vicarious Visions; it is doable that the studios, that are owned by Activision, will shift to different tasks inside the writer.
On a short-term foundation, Smith stated Bungie is dedicated to releasing all of the Annual Pass content for Destiny 2 that it promised to ship. Smith additionally stated Destiny 2’s latest Black Armory release was a studying expertise of kinds for Bungie.
“We’ve learned a lot from Black Armory that we will apply to future releases, most notably that we’d like the beginning experiences of content drops to be a better point of convergence for the playerbase,” he stated. “In Black Armory, we set the Power requirement for the first forge too high, and that meant it wasn’t a great chance to jump into some new content. We want to find the line between new content that many players can play, and aspirational content for players to progress toward. We’re exploring improvements to catch-up mechanics for players in upcoming seasons.”
On an extended timeline, Smith stated Destiny followers can relaxation assured that Bungie is “committed to Destiny.” Now that Activision is out of the image, Bungie controls its future (sorry).
“We created the universe and we hold its future entirely in our hands,” Smith stated. “The vast majority of the team is hard at work envisioning future experiences, enemies, and ways to play the Guardian you’ve been building since 2014. We’re going to keep doing that.”
Without the assistance of a longtime, international publishing chief like Activision, it appears like Bungie is transferring quick to find out the easiest way ahead.
“We’re thinking about what it means to be truly independent, what it means to self-publish, and crucially, what Destiny’s future can now look like for our players,” Smith stated. “It was a busy Fall, and it is going to be a busy year. When I look ahead and think about Destiny and where it could go, I see a bright future, with roots in a memorable past. Not everything has been lost in the dark corners of time. See you soon.”
On the rapid horizon for Destiny are adjustments to Super Abilities, and fine-tuning for weapon steadiness within the forthcoming 2.1.four replace. Quite a few adjustments for the Black Armory are additionally deliberate for the following replace; head to Bungie’s website to see a full rundown of the adjustments.
Destiny three is expected to launch in 2020, in accordance with an analyst, who additionally stated Bungie doubtless paid Activision a fee to finish its publishing association. In addition to extra Destiny content material, Bungie just lately raised $100 million from Chinese web firm NetEase for non-Destiny tasks, so it appears the studio is preserving itself very busy nowadays.