Bayonetta Dev Says It Has A Game Idea That “Has Never Been Done Before”

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Bayonetta developer PlatinumGames has teased that certainly one of its subsequent tasks could also be in contrast to something it has made earlier than. Studio head Atsushi Inaba advised Video Game Chronicle that he is conscious that is a declare that’s typically mentioned, however he actually means it.

“Right now we’re in the middle of designing something that has never been done before,” he mentioned. “I know a lot of people say that, but the game we’re working on truly is unlike anything else. Even for our varied history of veteran game developers, this is something that has never been designed before. So from a game design perspective, we’re very excited right now.”

That’s all Inaba needed to say on the topic; it is unclear when the studio could formally announce the title. Whatever the case, Inaba mentioned 2019 is an “incredibly important year” for PlatinumGames. “Without speaking directly to the number of titles we may or may not announce, I can say it’s going to be a year of some major new approaches, new challenges, and new methods for us.”

He mentioned PlatinumGames is constructing a “new foundation” in 2019 that he expects can pay dividends down the street.

The secret new recreation is believed to be a brand new IP. PlatinumGames is shifting towards the self-publishing route, Inaba mentioned, and that is noteworthy for numerous causes. The Bayonetta IP is owned by Sega, not PlatinumGames, and this has led to some points, Inaba mentioned.

“In the case of Bayonetta it took a lot of time and energy to get it to the point where sequels could be made,” he mentioned. “It wasn’t as simple as picking up the phone and asking, ‘Hey, can we do this?’ There were a lot of pieces that needed to fall into place and a lot of negotiating that had to occur. For us as creators, we want to get to the point where self-publishing allows us to own our IP and do what we want with it, including making sequels. So the faster we can have that freedom, the better if will be for all the creators here.”

You can learn the complete interview here at Video Game Chronicles.

Platinum’s Bayonetta 3 is at the moment in growth as a Nintendo Switch unique. The firm additionally developed Nier: Automata, Teenage Mutant Ninja Turtles: Mutants in Manhattan, Transformers: Devastation, Star Fox Guard, The Legend of Korra, Metal Gear Rising: Revengeance, Vanquish, and MadWorld, amongst others. Platinum’s Xbox One recreation, Scalebound, was canceled.



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