Fortnite 9.30 Content Update Now Live, Here Are The Patch Notes

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Fortnite‘s 9.30 content material replace is now dwell on PS4, Xbox One, PC, Nintendo Switch, and cell units. As developer Epic’s patch notes element, this week’s replace not solely marks the beginning of the 14 Days of Summer event, it additionally introduces yet one more new gun to the sport and makes some stability changes to a handful of current weapons and objects.

Fortnite has obtained some distinctive weapons over the previous few seasons, however this week’s addition to the arsenal is a basic: the Revolver, which Epic describes as “simple, reliable, [and] powerful.” It is available in Epic and Legendary variants and might be discovered as ground loot or in chests, merchandising machines, provide drops, or Loot Carriers.

To make room for the Revolver, Epic has vaulted a handful of older weapons, specifically the Impulse Grenades, Rift-to-Go, Pirate Cannon, and uncommon Tactical Assault Rifle. The developer has additionally barely diminished the provision of the Flint Knock Pistol and the Semi-Auto Sniper Rifle, whereas just a few different weapons have gotten stability changes. The Drum Gun’s hearth charge was diminished from 9 to eight, whereas the Heavy Assault Rifle’s harm was barely elevated. Supply Llamas have additionally been adjusted; there’ll now be 5 per match moderately than three, they usually now maintain 350 of every materials moderately than 200.

Epic has additionally unvaulted just a few weapons as a part of the aforementioned 14 Days of Fortnite occasion. The unusual and uncommon Pump Shotguns are actually again, as are Shockwave Grenades and the Suppressed SMG. Epic has stated it should unvault a special weapon for 24 hours daily of the 14 Days of Summer occasion. You can discover the patch notes for Battle Royale mode under, whereas the full patch notes can be found on Epic’s web site.

Epic is providing numerous different day by day content material throughout the 14 Days of Summer occasion. Players may have a brand new problem to finish and reward to unlock daily, and there might be a brand new outfit and different objects for buy from Fortnite’s in-game store. Finally, a brand new limited-time mode might be featured daily, they usually and embrace the John Wick crossover LTM, Wick’s Bounty, in addition to a handful of latest modes like Splashdown Squads, which has gamers making an attempt to get rid of one another with water balloons.

Fortnite: Battle Royale 9.30 Content Update Patch Notes

Weapons & Items

  • Revolver
    • Available in Epic and Legendary variants.
    • Fires Medium Ammo.
    • Holds 6 rounds.
    • 63 / 66 harm per shot.
    • Headshot multiplier of two.
    • Available from Floor loot, Chests, Vending Machines, Supply Drops, and Loot Carriers.
  • Vaulted
    • Rare Tactical Assault Rifle
      • With the unvaulting of the Suppressed Submachine Gun, we needed to ensure loot distribution on this class of merchandise was nicely distributed.
    • Impulse Grenades
    • Rift-To-Go
    • Pirate Cannon
  • Unvaulted
    • Uncommon and Rare Pump Shotgun
      • Available in ground loot and Vending Machines
      • There’s been quite a lot of suggestions across the Tactical Shotgun and Combat Shotgun effectiveness, and so we’re experimenting with a world the place the Pump Shotgun joins the present shotgun lineup.
    • Shockwave Grenade
    • Suppressed SMG
      • We really feel the Suppressed Submachine Gun can fill a complementary position to the Burst Submachine Gun as a viable different.
    • Common, Uncommon, and Rare Revolver
  • Tactical Shotgun
    • Availability from ground loot diminished from 8.19% to five.4%
    • Headshot Multiplier elevated from 2 to 2.25
  • Burst SMG
    • Availability changes
      • Availability from ground loot diminished from 5.03% to three.1%
      • Availability from chests diminished from 18.66% to 10.32%
    • Balance changes
      • Base accuracy elevated by 13.6%
      • Jumping accuracy penalty diminished from 15% to five%
      • Sprinting accuracy penalty diminished from 30% to 20%
      • Base harm elevated from 23/24/25 to 24/25/26
    • The Burst SMG was dropping a bit too ceaselessly for the position it was meant to fill. Additionally, it was underperforming when in comparison with comparable objects.
  • SemiAuto Sniper Rifle
    • Availability from ground loot diminished from 0.65% to 0.44%
    • Availability from chests diminished from 5.1% to three.4%
  • FlintKnock Pistol
    • Availability from ground loot diminished from 1.97% to 1.32%
  • Infantry Rifle
    • Increased the Epic and Legendary Infantry Rifle clip dimension from Eight to 10
  • Minigun
    • Increased participant harm from 18/19 to 20/21
  • DrumGun
    • Reduced clip dimension from 50 to 40
    • Reduced hearth charge from 9 to eight
    • Since the unvaulting, the Drum Gun has outperformed in unintended areas. This adjustment ought to assist create extra counterplay in fight.
  • Heavy Assault Rifle
    • Increased harm from 36/38/40 to 38/40/42
    • The Heavy Assault Rifle utilization charges aren’t fairly the place we’d like. This adjustment to Damage is meant to offset a number of the downsides of the weapon.

Gameplay

Supply Llama

  • Increased the fabric depend from 200 of every to 350 of every
  • Increased the entire variety of Llamas per match from three to five



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