No Man’s Sky Dev On Why Staying Silent Can Be The Right Thing After A Tough Launch


The bold area recreation No Man’s Sky was launched in 2016, and the sport sputtered at launch. Developer Hello Games stayed silent for some time after launch, and whereas this may need been a difficult factor to do, it was the fitting name, in line with studio head Sean Murray. Speaking on the Develop convention not too long ago, Murray talked about how “it just doesn’t really work” to speak to followers and attempt to “placate” them after a launch gone fallacious.

“There have been a number of games that have since come out, had a polarising launch,and that explosive mix of loads of people playing it but also problems,” he stated, as reported by Games Radar. “And I can see EA, Microsoft, or Bethesda try to placate players by just talking to them, but for right or wrong, it just doesn’t really work. You see this all the time when a big publisher will talk to the community and try to solve the problem and then get embroiled, taking up more and more of its head space.”

He did not point out any titles by identify, however EA not too long ago had a tough launch with BioWare’s Anthem, whereas Microsoft’s Sea of Thieves did not explode in reputation prefer it may need hoped for, and Bethesda’s Fallout 76 additionally had a tough launch.

Murray went on to say that Hello Games spent about two years not speaking to press, and months not connecting with followers in regards to the state of No Man’s Sky.

“That was really hard. I sat down so many times and wrote the perfect blog post that was going to explain everything about the game’s development, and the road map going ahead. But I could see that it didn’t hold credibility with regards to where we were at,” he stated.

According to, Murray stated it was “probably” the fitting factor to do to remain quiet for thus lengthy.

For No Man’s Sky, it appears the technique labored out–even if it was tough. The recreation’s huge “Next” update in 2018 was very properly acquired, and GameSpot praised the sport general for its slow, disciplined approach to getting back on track. The normal sentiment round No Man’s Sky seems to have modified to be extra constructive general.

It’ll be attention-grabbing to see if video games like Anthem, Sea of Thieves, and Fallout 76 can inform their very own redemption tales. The builders of every recreation proceed to assist their video games.

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