Assassin’s Creed Creator Has A Lot Of New Game Ideas, And They Aren’t All What You’d Expect


Patrice Desilets, the creator of the Assassin’s Creed franchise, has a thoughts filled with recreation concepts. He advised that along with making the long-awaited 1666 Amsterdam, he has concepts for quite a few different video games, together with some which are very private to him.

Desilets heads up the unbiased studio Panache Digital Games, which is working with Take-Two’s indie label on Ancestors: The Humankind Odyssey, which launches this 12 months. That recreation sees you enjoying as human ancestor animal and attempting to outlive in a harsh world. 1666 Amsterdam, which Desilets had returned to him amid a lawsuit with Ubisoft, can be set in a historic time interval. But Desilets does ultimately plan to make video games that happen in several time durations.

“Panache has another IP called 1666 Amsterdam, which we will eventually make,” he mentioned. “But I have my own personal portfolio of ideas and they’re not all set in the past. Eventually, for sure, we will need to do a game set in the future, or a fantasy land, or set in reality… I have a game idea that’s really precise about a story that happened to my father. My father is a survivor of the earthquake in Haiti in 2010, and I want to tell that story eventually.”

Ancestors is Desilet’s first new recreation since 2010’s Assassin’s Creed: Brotherhood. According to, Desilets additionally mentioned he would not plan to make AAA video games once more; Panache is staffed by 35 folks, based on the report. Additionally, the location reported that Desilets mentioned the crew may ultimately work on a number of video games on the identical time; one instance reportedly supplied was supporting a dwell service recreation alongside creating a special title.

Also within the interview, Desilets talked about how Ancestors is being positioned as “the next game from the creator of Assassin’s Creed.”

“We have an understanding between each other that if the game is good, it is them,” he mentioned. “If the game is sh**, then it’s my fault. So I make the decisions. Panache is not a democracy, but I am open to discussion and saying let’s create the game together.”

You can learn the complete interview here at

In 2017, Desilets shared some high-level details on 1666. “That’s my game about the devil in us that we are all good guys but sometimes we’re not and how come sometimes we’re not?” he mentioned. “And it’s an international subject matter also and in our culture the devil symbol is there so I want to attack that and eventually we’re going to make it here at Panache.”

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