Epic Struck By Class-Action Lawsuit Over Hacked Fortnite Accounts


Epic Games, the developer of Fortnite, is being sued in a class-action lawsuit after a safety breach allowed hackers to entry the private data of customers with Epic Games accounts.

The class-action lawsuit was filed by Franklin D. Azar & Associates in US District Court in North Carolina. The go well with cites Epic’s “failure to maintain adequate security measures and notify users of the security breach in a timely manner.” It goes on to say that there are greater than 100 class members concerned within the lawsuit.

Epic acknowledged the breach back in January, surmising {that a} bug in Fortnite might have uncovered the private data of tens of millions of person accounts. The firm fastened the difficulty, however the go well with alleges that the corporate didn’t notify affected customers to the potential for their private data being compromised. The submitting says that the plaintiff and anybody else affected by the breaches “have an ongoing interest in ensuring that their [personally identifiable information] is protected from past and future cybersecurity threats.”

Check Point safety researchers found the breach in November 2018 earlier than Epic acknowledged it in January 2019. “We were made aware of the vulnerabilities and they were soon addressed,” stated an Epic Games spokesperson on the time. “We thank Check Point for bringing this to our attention. As always, we encourage players to protect their accounts by not reusing passwords and using strong passwords, and not sharing account information with others.”

However, Check Point’s report particulars an exploit that could not have been prevented by fixed password modifications. “By discovering a vulnerability found in some of Epic Games’ sub-domains, an XSS attack was permissible with the user merely needing to click on a link sent to them by the attacker. Once clicked, with no need even for them to enter any login credentials, their Fortnite username and password could immediately be captured by the attacker.”

“Even if you [had] a security product looking for anti-phishing, it wouldn’t catch [the hack] because it’s coming from a legitimate domain,” Check Point’s head of merchandise vulnerability analysis Oded Vanunu stated. Vanunu went on to encourage gamers to allow two-factor authentication for his or her Epic accounts. “Token hijacking is something that is happening on all major platforms,” Vanunu continued. “We are starting to see malicious attackers looking for tokens more.”

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