Halo Infinite Is “Visually Impressive And More Expansive”

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Not a lot is understood about Halo Infinite. At Microsoft’s E3 2019 press conference earlier this yr, the corporate revealed that Master Chief’s newest journey could be an Xbox Scarlett launch title–in addition to releasing on Xbox One and PC–sometime throughout vacation 2020.

Now, company vp of Xbox Games Studios, Matt Booty, has revealed some extra particulars on the upcoming title throughout a recent interview with Game Informer.

“The first thing that is really cool and where that game is headed, is how they’re [343 Industries] thinking about expanding the world,” Booty defined. “I won’t go so far to say ‘sandbox’ because we bring up sandbox and people seem to overload that term with a lot of other things. But what the team is doing to build a bigger universe and a bigger set of gameplay scenarios, and sort of more things to explore is awesome.”

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Halo Infinite runs on 343 Industries’ brand-new Slipspace sport engine, which studio director Chris Lee mentioned is aimed toward supporting Halo titles for 10 years to come. “The things they’re working on are really cool. As they bring the Slipspace Engine up to date with where we’re at in terms of graphics these days, there’s just some cool stuff,” Booty went on the say. “Design-wise, it’s been really cool to see them get back to some of the shape-language and design-language of some of the earlier Halos. It could be said that, Halo, when you get into Halo 5, maybe it was getting a little ‘busy’ design-wise. [For Halo Infinite] it feels more modern and more clean, but also there are stronger echoes back to the roots of Halo. I would say visually impressive and more expansive.”

Getting again to the roots of Halo has been a standard thread amongst the drip-feed of data concerning Halo Infinite. Earlier this yr, Brian Jarrard, neighborhood director at 343, shared a weblog put up revealing the long-awaited return of split-screen support to the collection in Infinite. The studio additionally introduced that it will support LAN multiplayer, and confirmed that characters in Infinite will have black undersuits–a small element, however one which harkens again to Halo’s beginnings.

During the interview, Booty additionally revealed that Microsoft sees The Outer Worlds as an exclusive franchise.

For extra on Halo Infinite, try the tales under.



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