Especially if you happen to’re enjoying on a harder difficulty, Doom Eternal‘s enemies are fairly intimidating. Anything greater than the lowliest of demons can usually show an excessive amount of to face toe-to-toe with, guaranteeing you keep on the transfer always. Eventually, a singular problem seems within the type of the Marauder, who will not hesitate to kick your ass. It’s nice.
Partway into the sport, you are confronted with a showdown in opposition to the Marauder. The encounter seems like a one-off boss combat, each due to the previous cutscene and since the best way wherein you take care of a Marauder is sort of not like the rest within the recreation. You cannot blast away or in any other case use normal techniques, as you may examine in our information to beating the Marauder.
The tutorial window that pops up earlier than this combat sadly provides away each the fundamental methods (significantly, flip these tutorials off) and the truth that this is not probably the one Marauder you will face, nevertheless it’s a memorable encounter nonetheless. Marauders carry a defend that successfully deflects any injury, and so they’ll change up which assaults they use relying on how shut you might be; in addition they periodically summon a wolf companion to flank you and customarily hold you from devoting 100% of your consideration to the Marauder.
Unlike most different enemies, your solely likelihood to persistently deal injury is to enter what is basically a boxing match: You must sq. up and look ahead to a gap (on this case, a sound cue and flashing inexperienced eyes) the place you may land successful and open them as much as extra assaults, somewhat than firing indiscriminately. Dodging assaults and managing your sources when you look forward to a gap is important, and it feels a bit like a Souls-style combat within a first-person shooter. The first time you combat a Marauder seems like an intense dash as you attempt to anticipate what’s coming, maintain your breath as you evade assaults, and get your jab in when the chance presents itself.
As the tutorial spoils, and the sample of different enemy encounters would recommend, the boss-like enemy combat is not the one time you end up preventing a Marauder. But not like that first go round, the place your solely concern in addition to the Marauder is his wolf companion and the occasional lowly demon who’s there as extra of a well being/ammo/armor supply than a risk, you will later must take care of Marauders within the context of bigger fights.
There are definitely different large threats, together with the Arch-Vile who summons reinforcements, however solely Marauders pressure you out of the usual loop of staying cellular and attacking what’s in entrance of you. Marauders are aggressive, and due to their shields and distance-dictated assault patterns, they fully change the stream of fight. They grow to be a form of anchor level that you’ll want to keep conscious of and monitor your distance from always as you strategize methods to both cull the close by hordes or to seek out these moments to land successful. Just as you come to know the stream of Doom Eternal, Marauders are thrown into the combo and give you a brand new aspect that upends your expectations.
Marauders would possibly function a lot in another way than different enemies, however what I like a lot is that they do not really feel misplaced. They’re totally different and difficult, but nonetheless really feel like they belong in Eternal. Whereas you are in any other case continuously transferring, Marauder fights encourage you to decelerate and attempt to set up a place, however this does not grind the general stream to a halt as a result of they’re as intense as something else–just differently. They convey a brand new aspect that forces you to regulate your technique and in the end end in a memorable combat each time. You would possibly end up cursing them after a string of failures in a row, however the recreation would not be fairly so thrilling with out them.
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