One of the primary issues I did in Mortal Shell, after getting walloped within the tutorial by an enormous man with a sword and stealing the corpse of an unnamed knight, was watch two guys sit by a campfire whereas one performed a lute.
Given that this can be a online game, the 2 goblin-looking locals turned hostile as I approached them, with the musician buying and selling his lute for a hatchet earlier than stalking my method. I lower by them with my large two-handed claymore, then picked up the lute and spent the subsequent 5 or so minutes studying to play it.
Hitting the “use” button on the lute about 10 occasions, I gained sufficient “familiarity” with it that my character might present a efficiency of his personal. I nonetheless don’t know what the lute is for, why I might choose it up and add it to my stock, or what use repeatedly telling my character to select away at its strings would possibly bear sooner or later. That’s sort of my normal impression of Mortal Shell, as well–there’s lots concerning the sport I do not perceive. But just like the Souls video games from which it attracts apparent inspiration, it looks like there’s lots to uncover and grasp in Mortal Shell.