Ghost Recon Breakpoint Update Introduces Gunsmith Changes, Full Patch Notes Detailed

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Ahead of Ubisoft Forward, the studio has rolled out an update for Ghost Recon: Breakpoint. Title Update 2.1.Zero is now accessible on PC, PlayStation 4, Stadia, and Xbox One, and it makes various tweaks to the third-person shooter’s weapons. The full patch notes have been outlined beneath.

The greatest change to Ghost Recon: Breakpoint’s weapons with TU 2.1.Zero is the addition of recent hearth charges. Instead of SMGs solely having the choice to change between burst- and automated hearth, some weapons within the class will now be capable to use single-fire and full-auto. The similar will be stated of sure ASRs. The full listing of ASRs and SMGs which have entry to those new hearth charges are listed beneath:

ASRs With Additional Burst/Automatic Fire

  • 416
  • 416 Shorty
  • 516
  • 553
  • 805 BREN
  • A2
  • AK12
  • G36C
  • M4A1
  • MK17
  • TAVOR
  • VHSD2
  • Silver Stake

SMGs with Single-fire/Full-auto

  • MP5
  • MP7
  • MPX
  • Scorpion EVO3 CQC
  • Scorpion EVO3
  • UMP
  • Echelon SMG
  • Vector
  • Vector Shorty

Elsewhere within the Gunsmith are new muzzles and scopes for sure weapons such because the 416 Shorty, MP5, LMGs like CTMMG and Stoner, and plenty of others. The place of grips on assault rifles, submachine weapons, and shotguns has been moved nearer to the muzzle for higher management and suggestions. There are different additions to Gunsmith as properly, together with weapon attachments (just like the GL M203 Grenade Launcher attachment) that can be utilized on extra weapons (similar to 416 Shorty) and extra.

TU 2.1.Zero additionally packages a bunch of bug fixes and recreation enhancements. This consists of fixes points with rewards not unlocking after circumstances have been met, ironing out technical points that lead to disappearing weapon fashions, and extra.

Ubisoft’s E3-style presentation is about to go stay on Sunday, July 12 at 12 PM PT / three PM ET. The studio is anticipated to unveil details about video games like Assassin’s Creed Valhalla, Far Cry 6, and Watch Dogs: Legion. Ubisoft may also talk about Ghost Recon: Breakpoint’s long-anticipated AI Squadmates update, in addition to “a few other surprises.”

Full Ghost Recon Breakpoint TU 2.1.0 Patch Notes

Improvements

  • Converted AK47 Assault set to an SBR.
  • Added GL M203 to 416 CQC.
  • Total retake of Weapon’s UI Icons (weapons and attachments).
  • Update on positions of fore/angled grips for all under-barrel attachments.
  • Modifications readily available positions and rotations on all foregrips to be able to keep away from wrist rigidity.
  • Modified 516 CQC and EVO3 TAC facet Picatinny place and transfer palms to keep away from overlapping.
  • Worked on framing replace in Gunsmith’s hidden menu mode.
  • Retakes on G36 and 553 under-barrel Picatinny rails.
  • Retakes readily available place in GL M203 (now positioned on cell half as an alternative of the set off).
  • Retakes on the positions of GL M203 (now near magazines) on each weapon.
  • Added prolonged magazines to M4A1 and MPX Tactical variations.
  • Fix animation difficulty on EVO3 Angled grip.
  • Replaced Hera Foregrip by RVG Foregrip on SN-9mm.
  • Replaced Skeleton Angled grip with RVG on MP5.
  • Added RVG Foregrip on MPX and MPX Tactical attachments.

Bug Fixes

  • Fixed a difficulty the place AOR 2 Paint wouldn’t unlock after the circumstances are met.
  • Added some lacking mannequin elements to the Gunsmith, together with elements for UMP CQC and Folding Ironsight
  • Fixed a difficulty the place scope colour didn’t match Quantum Theme Pattern.
  • Fixed a difficulty the place choosing a pre-selected attachment within the Gunsmith would generally make the mannequin disappear.
  • Fixed a difficulty the place “Damage to Drones” textual content could be inconsistent with upgrades for various weapon lessons.
  • Fixed a difficulty the place the digicam would clip when gamers would purpose the LMG Stoner with Ironsight scope.
  • Fixed a difficulty the place Weapon Connoisseur Challenge wouldn’t be awarded after getting 80 blueprints.
  • Fixed a difficulty the place capturing sound could be lacking on C-SFP Baal.
  • Fixed a difficulty that might forestall gamers from unlocking upgrades for the MK2 and MK3 even with perks unlocked in Ghost War.
  • Fixed a difficulty the place the preview for Tactical Vertical Foregrip could be lacking in Vector’s Gunsmith.
  • Fixed a difficulty that might forestall gamers from getting materials elements after dismantling weapons in Ghost War.



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